Wonders of Sodor
Thomas & Friends™: Wonders of Sodor – Patch Notes 27th April 2026

Hello everyone, today we have exciting news about the first major update coming to Thomas & Friends™: Wonders of Sodor, built using your community feedback with changes we hope will make the experience even better!
This patch will be coming to all platforms next week, on Monday, April 27th, 2026, at 10am UTC. We’ve detailed the full list of changes in this article for you to view below:
Full Changelog
Gameplay & Services
- Adjusted frequency of red signals
- Added new checkpoints after cutscenes in several scenarios
- Added a tool tip explaining the accelerator
- Moved stopping points on Jack Frost scenario to reduce SPAD risks at red signals
- Enabled checkpoints on console platforms
- Fixed an issue causing the Live Map to intermittently freeze
- Fixed an issue causing the left stick on controllers to stop working
- Fixed controller switching to driver’s seat when going back into First Person camera
- Removed checkpoints that caused players to derail upon coupling in several scenarios
- Changed signal behaviour so that players are slowed down when approaching red signals to prevent derailing at excessive speeds
- Diesel's first service of the day now has a stop at Ffarquahr instead of going via Ffarquahr for his instruction at Ffarquahr to try to prevent the player from getting softlocked
- James first service with the tanker wagons, and his return service with them, have been updated to ensure that SPADs do not happen unexpectedly
- Adjusted the ending position of previous shunt procedure before James' final service to move to the sheds changed to prevent James rolling forward on that service before uncoupling
- Fixed an issue with Diesel's move to the harbour from Ffarquhar. The stop can now be passed through without failing, enabling the player to reverse to the marker
- Fixed an issue with throttle incorrectly invoking and revoking when pausing
- Fixed an issue in Emily and the Express where the first narrator line would sometimes not display correctly
- Fixed an issue where services involving the turntable would sometimes fail the player
- Fixed a wrong signal during Gordon’s 07:29 service
- Fixed Challenges not updating for Thomas after completing ‘Thomas and Gordon’
- Final ‘Stop At’ objectives now allow the player to reverse if they do not SPAD and complete the objective as expected
- Knapford Yard replaced with Knapford in both departure and arrival locations to allow the destination to be displayed in these circumstances
- Corrected the spelling of the word "Chuckled" in the subtitles for Percy's Driver during Jack Frost
- Various fixes to several typos in scenario subtitles
Locos & Characters
- Updated all formations using the Express Coaches (Red and Green variants) to fix an issue where the brake coach was flipped the wrong way
- Fixed Sir Topham Hatt being too blurry in some scenarios
- Fixed wheels moving after cars come to a stop
- Fixed an issue where Emily's facial expressions were not being updated correctly
- Fixed an issue where green flickering was appearing on all trains
- Fixed an issue where Gordon was still producing smoke despite being broken down
- Fixed the reversers of some locos not animating correctly
- Fixed Express Coach formations so that the last coach is placed the correct way
- Removed formations larger than 5 trucks/vans + brakevan as Percy was incapable of pulling them
- Removed Sir Topham Hatt’s speaking animation
Route & Environment
- Adjusted and improved lighting along several tunnels, mainly Henry’s Tunnel
- Adjusted the fog levels at Vicarstown
- Adjusted turntables to remove the gap between rails
- Adjusted signals around the tunnel south of Vicarstown near Killdane to make them more visible
- Fixed various rail joint rendering issues
- Fixed areas of missing collision on the far Knapford platform
- Fixed issues with rocks and buildings popping on screen when loading
- Fixed an issue where you can fall through a gap in the floor by the turntable
- Fixed an issue where a scenario start marker for ‘Thomas Goes Fishing’ was clipping with Elsbridge station
- Fixed areas where weather could pass through Cronk’s canopies
- Removed collision from gantries and all signal posts, so that the camera can pass through
- Removed floating trees near Vicarstown
- Removed floating grass at Whispering Woods
- Removed Ffarquhar sign on the Wellsworth station building
Menus & User Interface
- Added a "Reload Checkpoint" button to the pause menu
- Added brightness calibration menu to Display settings and updated design
- Adjusted sizing of subtitle bubbles
- Adjusted the height of the hitbox for the navigation bar slightly to allow for hovering Whispering Woods from zoomed out easier
- Moved the UI navigation buttons to the top
- Updated the Dovetail Live News UI
- Updated the Map Legend to include an explanation for the red exclamation mark (!)
- Updated the cursor on the Main Map so that it’s more visible
- Updated visuals for the Percy Poster so that it fits the menu thumbnail
- Updated credits with more names
- Updated Station Markers so that they point more accurately
- Fixed posters not unlocking after completing Tier 1 challenges
- Fixed an issue where players were stuck on the Profile Selection menu
- Fixed an issue where if you signed up to a new DTL account it wouldn’t complete challenges
- Fixed an issue with the HUD not updating based on the HUD type in the settings
- Fixed an issue with the photo mode staying visible when replaying a service
- Fixed an issue with news not showing up on the news section of the main menu
- Fixed an issue with inconsistent font sizes on loading screen tips
- Fixed the HUD type options to correctly remove and open parts of the HUD when changed
- Fixed an issue causing tip text on the loading screen to overlap with the loading icon
- Fixed some text overlap issues on the photo gallery and challenge menu tabs
- Fixed icons switching to mouse and keyboard when flicking controller input
- Fixed blurry "Walk Around" icon
- Fixed inconsistent font and fixed door symbol
- Removed “Next Scenario” option when the player fails a scenario
- Removed “Load Checkpoint” option appearing in the menu after completing a scenario
- Removed various unused UI settings, including Next Speed Limit HUD, Next Signal Marker HUD, references to AWS and PZB , and “Return to Timetable” option from UI
Audio
- Emily should now produce sounds when coupling to the Red Branch Coaches
- Fixed some incorrect footstep sounds
Settings & Controls
- Updated default controller settings so that Track Rumble Vibration is off by default
- Fixed an issue with Photo mode weather preset not working
- Fixed Contact Signaller keyboard input not working as expected
Thank you all so much for your continued feedback and support. You have created a wonderful community, and it’s fantastic to see so many of you enjoying the game.
Beyond this update, coming next week, we will continue to support Thomas & Friends™: Wonders of Sodor with future patches and updates to the game. Alongside further changes based on your feedback, our next patch will include key improvements and new features, including:
- Explore Mode Improvements - Updates to help make the usability and functions of Explore Mode easier to understand.
Want to share your journey, chat with fellow fans, or hear directly from the team? Join our official Discord server, where we’ll be sharing updates and celebrating all things Thomas & Friends™: Wonders of Sodor. We can’t wait to hear about your adventures.
Need support whilst playing Thomas & Friends™: Wonders of Sodor? Feel free to check in via our player support options so that we’re able to assist you.
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